Descrição
Easily got to level 50 of the Abyss on Fighter difficulty with this build. Only stopped because of time constraints and boredom.
To start with, you are healing a ton from your primary attack, which offsets the decay from Decaying Matter. Also, gargantuan minions already innately grant you armor in range, which is supplemented by Together Strong and the Armor from Decaying Matter. After upgrading to three minions on the skill tree, I get 10 armor stacks just from being in range of my minions. So this build is incredibly hard to kill as long as you are spamming your primary and within range of your minions.
Cannibalism was meant to provide more healing, but your minions honestly don’t die a ton as you end up healing them with Recovery Vault a lot of the time. So I would definitely recommend a better perk, but I just wanted to be accurate with my build.
Finally, this build is just really fun to play. Setting your size to Gigantic and becoming bigger from Decaying Matter, then spawning your giant minions definitely makes you feel like the Founding Titan at times.
Attributes
Base · Modules · Nature
Modules (4 slots)
Main Element
Abilities
Heal self and minions while damaging enemies.
Efeitos de estado
Até 15 stacks de dano Organic ao longo do tempo — pouco dano por tick, mas é o que dura mais.
Inimigos lentificados movem-se e atacam mais devagar, a escalar com o número de stacks aplicados.
Spawn 1 gargantuan minion that ground-slams and grants Armor in range.
Efeitos de estado
Até 15 stacks de dano Organic ao longo do tempo — pouco dano por tick, mas é o que dura mais.
Inimigos lentificados movem-se e atacam mais devagar, a escalar com o número de stacks aplicados.
Ainda sem comentários — sê o primeiro a participar.