better deadly dose (still untested)

better deadly dose (still untested)

Plasma·Fighter·Abyss LVL 50
New

Kwipeck by @caesar2099 · 1 days ago · 76127

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Description

the modules are mostly for fashion, it just so happens that they are mostly agility.

I don't own the catalysts so I can't test it myself right now, but a lesser version with different and weaker catalysts got to abyss 50 on fighter, so make of that what you will. Even then, I only stopped at 50 because I didn't feel like trudging through the single digit damage on the bosses with modifiers. It still handily takes on the fodder up to that level. But again, it was in fighter difficulty, so whatever that equals in wrangler I guess.

Obviously the "better" perk selection would be something like deadly dose, corrosive bile, and something like vampiric for healing, but I found the invisibility to be quite useful. More so with the healing from cloaked chrysalis. The invisibility lets you just run through the "linear" levels as you might call them, and the defensive ability cools down fast enough that you can just spam it. Essentially allowing for endless invisibility.

Attributes

NatureAthleticExceptionalBoosts Strength+Agility
Strength25
Essence20
Vitality21
Recuperation20
Agility28

Base · Modules · Nature

Modules (4 slots)

Crest
Goofy Gland+1 Agility
Ears Cover
Swift Comb+1 Agility
Back
Areodynamic Pouch+1 Agility
Tail
Protective Plumes+1 Vitality

Main Element

PlasmaEffective against all factions.
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Abilities

Primary
Blow Gun

Shoot highly-accurate, low fire rate projectiles that apply an Elemental Status stack on hit.

Organic
Status effects
Poison

Up to 15 stacks of Organic damage over time — low per-tick damage, but it lingers the longest.

Slow

Slowed enemies move and attack slower, scaling with the number of stacks applied.

Secondary
Triple Dose

Shoot 3 projectiles in quick succession, each leaving a toxic puddle on hit that periodically apply Elemental Status.

Cyber
Status effects
Static

Up to 5 stacks of Cyber charge; at 5 stacks they clear in exchange for one burst of massive Cyber damage.

Lure

Enemies who are lured will walk towards your voidling for the duration.

Perks

Cloaked Chrysalis
Packuran

Regenerates health while Invisible.

Deadly Dose
Kwipeck

Deal additional damage on hit to enemies affected by Poison. The number of Poison stacks increases the damage dealt.

Elusive
Kwipeck

Gain 5 Invisible stacks when using your defensive ability.

Catalyzers (ordered)

1Strong
Fast Metabolism

+3.00m/s Speed, +0.35 Fire Rate Multiplier

2Strong
Fire Rate

+0.7 Fire Rate Multiplier

3Strong
Armor

+60 Armor

4Strong
Reinforced Vitality

+30 Armor, +400 Health

5Strong
Attack Power

+12 Attack Power

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