better deadly dose (still untested)
Kwipeck por @caesar2099 · há 1 dias · 76127
Descrição
the modules are mostly for fashion, it just so happens that they are mostly agility.
I don't own the catalysts so I can't test it myself right now, but a lesser version with different and weaker catalysts got to abyss 50 on fighter, so make of that what you will. Even then, I only stopped at 50 because I didn't feel like trudging through the single digit damage on the bosses with modifiers. It still handily takes on the fodder up to that level. But again, it was in fighter difficulty, so whatever that equals in wrangler I guess.
Obviously the "better" perk selection would be something like deadly dose, corrosive bile, and something like vampiric for healing, but I found the invisibility to be quite useful. More so with the healing from cloaked chrysalis. The invisibility lets you just run through the "linear" levels as you might call them, and the defensive ability cools down fast enough that you can just spam it. Essentially allowing for endless invisibility.
Attributes
Base · Modules · Nature
Modules (4 slots)
Main Element
Abilities
Shoot highly-accurate, low fire rate projectiles that apply an Elemental Status stack on hit.
Efeitos de estado
Até 15 stacks de dano Organic ao longo do tempo — pouco dano por tick, mas é o que dura mais.
Inimigos lentificados movem-se e atacam mais devagar, a escalar com o número de stacks aplicados.
Shoot 3 projectiles in quick succession, each leaving a toxic puddle on hit that periodically apply Elemental Status.
Efeitos de estado
Até 5 stacks de carga Cyber; aos 5 stacks limpam-se em troca de um pico de dano Cyber massivo.
Inimigos atraídos caminham na direção do teu voidling durante a duração.
Perks
Catalyzers (ordenados)
+3.00m/s Speed, +0.35 Fire Rate Multiplier
+0.7 Fire Rate Multiplier
+60 Armor
+30 Armor, +400 Health
+12 Attack Power
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