Ur-Sek

Build dossier

Block stunner

Plasma·Ur-Sek
New
Tank
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01

The theory

Purely theoretical, made it so it got block over time and when a block got activated, stun enemies, its primary also stuns, and made it so that upon killing a stunned enemy, gain armor, made its stats based around it being a bulky tank that can dish out decent damage, also gave it a life drain secondary for some healing.
Your free to try this out if you want

02

Modules

MA
Mandibles
Reinforced Mandibles
+1 Vitality
BA
Back
Spiked Back
+1 Strength
AR
Arms
Serrated Arms
+1 Strength
MI
Miscellaneous
Infested Paws
+1 Vitality
03

Abilities

Main ElementPlasmaEffective against all factions.
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Signature kitfixed, inherits the main element
Tertiary
Roar - Screech

Ur roars, emitting a cone-shaped sound wave that applies Damage Reduction. Sek screeches and applies Armor Reduction in a wide area.

Defensive
Blind Charge

Ur and Sek rush down the field with a defensive barrier that stops incoming projectiles.

Ultimate
Ur - Sek Swap

Toggle between controlling Ur and Sek, each with a different ability set. First, Ur lunges, deals damage and applies Stun to nearby enemies. Then, Sek takes over, lunges and unleashes a swarm of locusts that damages nearby enemies, then Ur takes over.

Primary
Concussive Blow - Slash

Ur's bashes apply Stun to enemies.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Secondary
Bile Up - Vampiric Swarm

Sek unleashes 10 hivelings that life-leech enemies.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

04

Perks

Callusing
Ur-Sek

Gain Armor when killing an enemy affected by Stun.

Oxidation
Anami

Periodically gain 1 Block charge.

Spiked Exoskeleton
Ur-Sek

On Block, release sequential bursts that apply Stun to nearby enemies.

05

Catalyzers · ordered

1 Strong Constant Barrage -0.3s Reload Duration, +0.35 Fire Rate Multiplier
2 Strong Attack Power +12 Attack Power
3 Strong Reinforced Vitality +30 Armor, +400 Health
4 Strong Dual Power +6 Attack Power, +16% Elemental Damage Bonus
5 Strong Max Health +800 Health
06

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