Description
Same as other cyber nimiod theory from me, but this one has a heal (in theory, it didn't work when I used it in demo) in place of stam regen.
Attributes
Base · Modules · Nature
Modules (4 slots)
Main Element
Abilities
Send a spark of electricity that chains towards the 3 closest enemies.
Status effects
Up to 5 stacks of Cyber charge; at 5 stacks they clear in exchange for one burst of massive Cyber damage.
Enemies who are lured will walk towards your voidling for the duration.
Deploy a node that splits into 3 smaller nodes.
Status effects
Up to 5 stacks of Cyber charge; at 5 stacks they clear in exchange for one burst of massive Cyber damage.
Enemies who are lured will walk towards your voidling for the duration.
Perks
Catalyzers (ordered)
+1.5 Status Effect Damage Multiplier, +16 Elemental Damage Bonus
+6 Attack Power, +16% Elemental Damage Bonus
+32% Elemental Damage Bonus
+100% Status Effect Damage Multiplier, -69% Attack Power
-100% Attack Power, +400% Elemental Damage Bonus
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