Death satelite/death from above

Build dossier

Death satelite/death from above

Plasma·Nimiod
Attack DMG
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01

The theory

DISCLAIMER: this might get patched!
Infinite jumps/flight due to how "Snowbird" mutation works/breaks nimiods jump mechanic.
Nimod uses stamina for jumps, in normal circumstances he needs to touch ground to be able to regain/reload stamina , however snowbird gives one "standard" jump after stamina is depleted during witch we regain stamina midair, thus giving us infinite flight/jump. (or atleast i think this is how this works more or less)

Vaporizer mutation becomse our satelite laser, its range seams to be infinite so why youre flying high above this is the only way to damage enemies below, other than:

Stomp AOE ability if you bought it from PC(stomp only flies down certain distance down while the AOE puddle/zone spawn on ground, allowing us to exploit this for making aoe zones, bear in mind this requires you to charge a set amount of stacks to spawn said zone[you charge by being in air])

third mutation i suggest anythingh for healing, i chose sweaty as its a passive heal that gets stronger, simply to have somethingh to offset poison in abyss. But soul crushing is another notable alternative as your above enemies and souls shoot directly above enemies so u can use vaporizer to instantly burst souls for HP regen and DMG buff

Draqwbacks/Cons:
-bosses lock us in a spherical zones of various sizes and max height , greatly reducing our ability to fly.
-capture zone levels require you to pretty much be on ground where your most voulnerable.
-can get boring and slow as you mostly rely on vaporizer mutation.

02

Modules

HE
Head
Spiky Cap
+1 Strength
MO
Mouth
Wide Mandibles
+1 Strength
TE
Tentacles
Swollen Tentacles
+1 Strength
PO
Posterior
Larva Bottom
+1 Strength
03

Abilities

Main ElementPlasmaEffective against all factions.
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Signature kitfixed, inherits the main element
Tertiary
Drop-Down Offensive Strike

Slam into the ground, damaging nearby enemies. The slam size and damage scales with the number of charges.

Defensive
Blink Protocol

Blink a short distance, becoming Invulnerable and Invisible while teleporting.

Ultimate
Instant Diffusion

Swiftly swarm the field with 6 network nodes.

Primary
Current Chain

Send a spark of electricity that chains towards the 3 closest enemies.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Secondary
Moldy Crust

Deploy a node that can be absorbed using the tertiary ability.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

04

Perks

Snowbird Golden Egg
Kwipeck

Gain an extra jump.

Sweaty
Gilick

Quickly regenerates health and stamina based on amount of health lost.

Vaporizer
Packuran

Spawn a damage-over-time beam pointing down under your character while in air.

05

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