Ur-Sek

Mark

Cyber
New

Ur-Sek by @Vini8122 · 1h ago · 76319

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Attributes

NatureSpryExceptionalBoosts Vitality+Agility
Strength20
Essence21
Vitality25
Recuperation20
Agility28

Base · Modules · Nature

Modules (4 slots)

Mandibles
Swift Mandibles+1 Agility
Back
Winged+1 Agility
Arms
Stinger Arms+1 Agility
Miscellaneous
Horned Vertex+1 Essence

Main Element

CyberHighly effective against GenBots and Crystallines.
Status effects
Static

Up to 5 stacks of Cyber charge; at 5 stacks they clear in exchange for one burst of massive Cyber damage.

Lure

Enemies who are lured will walk towards your voidling for the duration.

Abilities

Primary
Thunder Bash and Slash

Chain electricity to nearby enemies and apply Elemental Status.

Cyber
Status effects
Static

Up to 5 stacks of Cyber charge; at 5 stacks they clear in exchange for one burst of massive Cyber damage.

Lure

Enemies who are lured will walk towards your voidling for the duration.

Secondary
Bile Up - Electric Hive

Sek unleashes 1 hiveling that creates an Elemental Status field.

Cyber
Status effects
Static

Up to 5 stacks of Cyber charge; at 5 stacks they clear in exchange for one burst of massive Cyber damage.

Lure

Enemies who are lured will walk towards your voidling for the duration.

Perks

Airborne Pathogen
Nimiod

On Hit Mark trigger, spread an airborne pathogen to a random enemy. The pathogen applies Hit Mark.

Mark of the Storm
Kerapin

On Hit Mark trigger, summon a damage-over-time typhoon. Enemies within range periodically take Hit Mark.

Static Collapse Golden Egg
Gwigoon

25% chance to apply a Kill Mark on Static Discharge. On Kill Mark trigger, pull in enemies and unleash a swarm of arching projectiles that seek targets, apply Static, and damage enemies.

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