Morfang

Build dossier

melee rampager

Plasma·Morfang
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01

The theory

just a theoratical build focused on rampaging through the lesion with a lot of offense and abit of defensive to keep it alive

02

Modules

HE
Head
Behemoth Tusks
+1 Strength
FI
Fins
Dorsal Razor-Plates
+1 Strength
CL
Claws
Chunky Grapplers
+1 Vitality
MU
Mutated
Exoskeleton
+1 Vitality
03

Abilities

Main ElementPlasmaEffective against all factions.
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Signature kitfixed, inherits the main element
Tertiary
Whack-a-Mole

Uppercut and apply Float when the ability is empowered.

Defensive
Burrow

Burrow underground, evading enemy projectiles and melee attacks.

Ultimate
Trench Warfare

Burrow underground and place a trail of explosive mines, each detonating into a swarm of damage-dealing shrapnel.

Primary
Scorching Wound

Slash repeatedly, with each attack increasing the number of slashes.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Secondary
Tearing Lunge

Lunge and unleash a traveling black hole applying elemental status.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

04

Perks

Aftershock
Gilick

Create a damaging cone-shaped aftershock when dealing melee damage.

Piercing Stingers
Ur-Sek

On melee hit, charge a wave of stingers that unleashes when fully charged. Stingers pierce and apply Disintegration to enemies hit.

Vampiric
Gwigoon

Heal whenever you deal damage but Burn while exposed to the sun.

05

Catalyzers · ordered

1 Strong Attack Power +12 Attack Power
2 Corrupted True Neutral +400% Attack Power, -100% Elemental Damage Bonus
3 Strong Status Multiplier +2.0 Status Effect Damage Multiplier
4 Strong Reinforced Vitality +30 Armor, +400 Health
5 Strong Endurance Runner +3.00m/s Speed, +275 Stamina
06

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