Description
This build very much does not work. it is goofy however using acid drip in combination with static collapse can allow for some niche aoe dmg and ripe harvest is a fun if in effective alternative healing source. I enjoy moldy microwave despite his faults and I believe if I were better at the game or more patient with my playstyle I'd be able to go higher in abyss but as it stands I'm happy with Moldy Microwave
Attributes
Base · Modules · Nature
Modules (4 slots)
Main Element
Abilities
Shoot chaotic projectiles at a high fire rate and Elemental Status targets on hit.
Status effects
Up to 5 stacks of Cyber charge; at 5 stacks they clear in exchange for one burst of massive Cyber damage.
Enemies who are lured will walk towards your voidling for the duration.
Shoot a fast projectile that creates a brief, high-damage Elemental Status puddle on impact.
Status effects
Up to 5 stacks of Cyber charge; at 5 stacks they clear in exchange for one burst of massive Cyber damage.
Enemies who are lured will walk towards your voidling for the duration.
Perks
Static Discharge releases acid damage-over-time puddles that apply Poison to enemies.
25% chance to apply a Kill Mark on Static Discharge. On Kill Mark trigger, pull in enemies and unleash a swarm of arching projectiles that seek targets, apply Static, and damage enemies.
Catalyzers (ordered)
-100% Attack Power, +400% Elemental Damage Bonus
1.28 Healing Multiplier
+0 Attack Power, +30 Armor
+1.5 Status Effect Damage Multiplier, +16 Elemental Damage Bonus
+30 Armor, +400 Health
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