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A teoria
Mushy the Mushroom looking Nimiod is build as an allrounder while preserving as much surviveability as possible.
Surviveability:
Both Decaying Matter and Varmpirc would damage us, but Vampiric only damages you under the sun -> There is no sun in the abyss!
Hence its the best allround healing ability.
To ensure we survive later levels I added Proximity Shell.
In Combination with Decaying Matter we get up to 4 stacks of Armor at a time.
Damage:
The catalysts are the main source of damage.
The low critical hit chance should normally be taken care of by choosing Subzero Node, which I did unfortunately not do and only realized later in the run.
Subzero Node provides the critical hit chance, speed and fire rate needed to round off the build.
I highly recommend using Subzero Node if you want to try this build yourself.
Modules
Abilities
Efeitos de estado
Até 5 stacks sem dano ao longo do tempo; cada stack além de 5 desencadeia um overflow de Plasma com dano massivo.
Inimigos em flutuação pairam no ar durante alguns segundos antes de cair.
Slam into the ground, damaging nearby enemies. The slam size and damage scales with the number of charges.
Blink a short distance, becoming Invulnerable and Invisible while teleporting.
Swiftly swarm the field with 6 network nodes.
Send a spark of electricity that chains towards the 3 closest enemies.
Efeitos de estado
Até 5 stacks sem dano ao longo do tempo; cada stack além de 5 desencadeia um overflow de Plasma com dano massivo.
Inimigos em flutuação pairam no ar durante alguns segundos antes de cair.
Deploy a network node that connects to your character when in range.
Efeitos de estado
Até 5 stacks sem dano ao longo do tempo; cada stack além de 5 desencadeia um overflow de Plasma com dano massivo.
Inimigos em flutuação pairam no ar durante alguns segundos antes de cair.
Ainda sem comentários. Sê o primeiro a participar.