must have been the wind

Dossiê da build

must have been the wind

Plasma·Anami
Elemental DMGCrowd Control
40 Nível de AbyssDificuldade Wrangler
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01

A teoria

want to weaponize speed? Feel a bit like the flash or sonic the hedgehog?
This build is exakly that.

We attack enemies by entering dash/sprint near them, spam sprint button on/off and you constantly activate windburn for damage and Mirage for spawning a decoy and getting an instance of invisibility(up to 5 stack) thus we can be invisible almoust indefinitely withouth breaking it since we dont use normal attacks. and we create sand gilick clones to distract enemies as a cherry on top for enemy CC.

Windburn seam to scale off our speed stat instead essence/strenght.

We regain HP by using Anamis dodge into enemy heal upgrade from PC. (which also damages enemies with windburn)

Super Speed i guess is optional, it does help with random projectiles, though i didnt tried this build so far beyond lvl 40 abyss.

I think you can change it for:
Exorcise- current meta insta kill for most non Elite/Boss enemies.
Molting- auto revive with low cooldown.(this mutation seams underrated)

Like with most such builds damage slowly gets lower with levels, i cant tell if it will be good on high abyss levels but it is fun to use and a fun concept.

02

Modules

HE
Head
Slick Ears
+1 Agility
TA
Tail
Tufty Tail
+1 Vitality
CO
Coat
Back Hair
+1 Vitality
MA
Mask
Ornate Mask
+1 Recuperation
03

Abilities

Main ElementPlasmaEffective contra todas as fações.
Efeitos de estado
Disintegrate

Até 5 stacks sem dano ao longo do tempo; cada stack além de 5 desencadeia um overflow de Plasma com dano massivo.

Float

Inimigos em flutuação pairam no ar durante alguns segundos antes de cair.

Kit basefixas, herdam o main element
Tertiary
Tail Whip

A swift melee attack that damages nearby enemies and finishes in a tail spin.

Defensive
Bunny Hop

A quick hop that passes through enemies.

Ultimate
Crystal Spires

Summon 3 crystal spires that periodically shoot obliterating shards at enemies.

Primary
Bouncing Shock

Shoot homing electric sparks that chain to up to 5 targets.

Cryo
Efeitos de estado
Frostbite

Até 5 stacks de dano Cryo ao longo do tempo; aos 5 stacks limpam-se e atordoam a vítima.

Frostbite Stun

O atordoamento de chegar ao máximo de Frostbite: o inimigo não se mexe nem ataca por breves instantes.

Secondary
Diffusing Core

A storm core that passes through enemies dealing zone damage.

Pyro
Efeitos de estado
Burn

Até 5 stacks de dano Pyro ao longo do tempo: dano alto, mas expira depressa.

Fear

Inimigos com medo fogem do teu voidling durante a duração.

04

Perks

Mirage
Gilick

Create a decoy and turn Invisible for a short duration when sprinting.

Super Speed
Anami

Time warp while sprinting.

Windburn
Anami

Spawn windburn projectiles while moving that apply Burn and Frostbite to enemies hit.

05

Catalyzers · ordenados

1 Strong Energy Overflow +10% Cooldown Reduction, +20% Speed
2 Strong Fast Metabolism +3.00m/s Speed, +0.35 Fire Rate Multiplier
3 Strong Speed +6.00m/s Speed
4 Strong Armor +60 Armor
5 Strong Max Health +800 Health
06

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