PAKU-Raid Boss

Build dossier

PAKU-Raid Boss

Plasma·Packuran
Tank
369 Abyss levelWrangler difficulty
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01

The theory

Thanks to the pakuran's base ability to maintain 5 stacks of armor by using the escape ability in tangent with demonic dash, you'll have no issues face-tanking mobs and bosses. Any damage you do take will be rapidly healed back thanks to the synergy between the vampirism perk with pakuran's aoe melee kit and the clammy paws and riptide melee-enhacers.

Demonic dash gives much appreciated mobility to blitz through the early levels along with an undescribed 5 damage stacks that further enhance vampirism's healing. Tertiary attack is your primary damage source, and make sure you refresh your 5 armor stacks at all times every 10 seconds during combat. You won't last long in the 3-digit levels if you don't.

02

Modules

AN
Antenna
Chestnut Burr
+1 Vitality
WI
Wing
Hardened Wings
+1 Vitality
AR
Arm
Layered Exoskeleton
+1 Vitality
GE
Gem
Encrusted Legs
+1 Agility
03

Abilities

Main ElementPlasmaEffective against all factions.
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Signature kitfixed, inherits the main element
Tertiary
Gem Strike

A swift melee attack that damages nearby enemies.

Defensive
Concussive Slam

A short dash that stuns nearby enemies.

Ultimate
Void Maw

Invoke a wormhole that sucks in nearby enemies and collapses into a blast of damage.

Primary
Cursed Ground

Curse the ground and shred through enemy resistances.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Secondary
Demonic Dash

Charge a dash applying Fear, leaving a trail with elemental status.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

04

Perks

Clammy Paws
Gilick

Spawn a wave of damage-dealing projectiles when using your tertiary ability.

Riptide
Kerapin

Shoot a wave that knockbacks and damages incoming enemies when using your tertiary ability.

Vampiric
Gwigoon

Heal whenever you deal damage but Burn while exposed to the sun.

05

Catalyzers · ordered

1 Corrupted True Neutral +400% Attack Power, -100% Elemental Damage Bonus
2 Corrupted Armored Core +150% Armor, -50% Health
3 Strong Healing Multiplier 1.28 Healing Multiplier
4 Strong Max Health +800 Health
5 Corrupted Lumbering Vitality +100% Health, -25% Speed
06

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