Attributes
Base · Modules · Nature
Modules (4 slots)
Main Element
Abilities
Shoot 3 long-range projectiles that shatter on impact.
Status effects
Up to 5 stacks of Cyber charge; at 5 stacks they clear in exchange for one burst of massive Cyber damage.
Enemies who are lured will walk towards your voidling for the duration.
Leap, slam, and make enemies Float.
Status effects
Up to 5 stacks of Cyber charge; at 5 stacks they clear in exchange for one burst of massive Cyber damage.
Enemies who are lured will walk towards your voidling for the duration.
Perks
On critical strike, spawn a spark that strikes a random nearby enemy and applies Static.
On Static Discharge, spawn a spark that ricochets to up to 3 targets and applies Static.
Periodically shoot a damage-dealing spark at a nearby enemy that chains to up to 5 targets.
Catalyzers (ordered)
+20% Critical Chance
+10% Critical Chance, +20% Critical Damage
+0.7 Fire Rate Multiplier
-0.3s Reload Duration, +0.35 Fire Rate Multiplier
+3.00m/s Speed, +0.35 Fire Rate Multiplier
No comments yet — be the first to weigh in.