The theory
Just a theoretical Kerapin build that mainly uses 2 perks to apply static and stun on static discharge.
Stats are built to have amix of all with a tiny focus on fire rate and reload.
Modules
Abilities
Status effects
Up to 5 stacks of Cyber charge; at 5 stacks they clear in exchange for one burst of massive Cyber damage.
Enemies who are lured will walk towards your voidling for the duration.
A strong melee attack that damages enemies.
Spawn a protective force field that stops incoming projectiles.
Rush forward, gaining increasing momentum and exploding into a devastating blast that tosses damage-dealing explosive charges in all directions.
Shoot a burst of 4 projectiles that stick to the target and explode.
Status effects
Up to 5 stacks of Cyber charge; at 5 stacks they clear in exchange for one burst of massive Cyber damage.
Enemies who are lured will walk towards your voidling for the duration.
Toss a seed that blooms into a flower that both heals and damages.
Status effects
Up to 5 stacks of Cyber charge; at 5 stacks they clear in exchange for one burst of massive Cyber damage.
Enemies who are lured will walk towards your voidling for the duration.
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