Build dossier
Unlimited Poison, But No Poison.
The theory
What's up Gwigooners.
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Turns out, Gwigoon's primary ability is melee. Guess that explains the annoying 'impact pause' when hitting enemies.
Prowler's Leap minions do melee damage that trigger perk abilities. Who knew.
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Theory:
If you're gonna do 1 damage, you may as well do it a lot.
- Attack Speed & Poisonous Thorns: Unlimited poison.
- Blight Harvest: Consume poison. Explosion. +1 Attack. No poison.
- Aftershock: One attack is two attacks. Double DPS. Works with minions.
You will always be poisoning. You will never see Poison Damage trigger.
Unlimited poison, but no poison.
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Tip(s):
- Timing Areal Pull with the moment a boss becomes vulnerable does big damage. Don't expect it to be consistent.
- Areal Pull all the time. It's good.
- Hyper aggressive mobility is my jam (not a tip).
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I got video evidence this time. Unedited. But it's there. In 720p. Because I don't know how to use OBS. Starts at level 5. Premium quality.
Modules
Abilities
Status effects
Up to 15 stacks of Organic damage over time: low per-tick damage, but it lingers the longest.
Slowed enemies move and attack slower, scaling with the number of stacks applied.
Shoot a projectile that damages enemies and stops on impact. Use the ability again to quickly teleport to the projectile's location.
Scatter your minions while you avoid incoming damage with an evasive cartwheel that grants Invulnerable.
Unleash a chaotic swarm of high-damage, self-destructing explosive minions.
Heal self and minions while damaging enemies.
Status effects
Up to 15 stacks of Organic damage over time: low per-tick damage, but it lingers the longest.
Slowed enemies move and attack slower, scaling with the number of stacks applied.
Spawn up to 5 prowler minions that leap at enemies and slash them down.
Status effects
Up to 15 stacks of Organic damage over time: low per-tick damage, but it lingers the longest.
Slowed enemies move and attack slower, scaling with the number of stacks applied.
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