Descrição
Made for the Acid Drip challenge and I wanted to see how well the other two perks interacted with each other for survivability.
Turns out Lumbering Vit + Armor makes you really tanky so I barely had a chance to use them synergizing with each other until the end.
Loosely inspired by Frankenstein's Monster hence why I opted out of any life-steal, unfortunately there are no skin patterns that add stitches so the head type which resembles common depictions of the monster is about as close as I could get along with a somewhat greenish color pallet.
P.S This build can probably go a lot deeper, but I got hungry and my PC sounded like it needed a licensed therapist. Might try to get deeper with this later though.
Attributes
Base · Modules · Nature
Modules (4 slots)
Main Element
Abilities
Send a spark of electricity that chains towards the 3 closest enemies.
Efeitos de estado
Até 5 stacks de carga Cyber; aos 5 stacks limpam-se em troca de um pico de dano Cyber massivo.
Inimigos atraídos caminham na direção do teu voidling durante a duração.
Deploy a node that grants increased Speed, Critical Chance and Fire Rate.
Efeitos de estado
Até 5 stacks de carga Cyber; aos 5 stacks limpam-se em troca de um pico de dano Cyber massivo.
Inimigos atraídos caminham na direção do teu voidling durante a duração.
Perks
Catalyzers (ordenados)
+0.7 Fire Rate Multiplier
Os stats desta raridade estão por documentar.
+100% Health, -25% Speed
+60 Armor
+3.00m/s Speed, +0.35 Fire Rate Multiplier
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