#Acid Drip pull Morfang

#Acid Drip pull Morfang

Cyber·Wrangler·Abyss LVL 96
New

Morfang by @SirMirrorcoat · 2h ago · 77130

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Description

Acid Drip and Negative Blast pull enemies into your melee range and it deletes mpst things up to level 80. If I had a proper PC instead of just my Steam Deck, I think it could push 100+ easily, but all the effects made my game crash. I dunno why tho, as I got to 150 with a Nimiod and it didn't crash...

Attributes

NatureSpryExceptionalBoosts Vitality+Agility
Strength20
Essence22
Vitality27
Recuperation20
Agility25

Base · Modules · Nature

Modules (4 slots)

Head
Eldritch Abomination+1 Essence
Fins
Endoskeletal Growths+1 Vitality
Claws
Elder Claws+1 Essence
Mutated
Exoskeleton+1 Vitality

Main Element

CyberHighly effective against GenBots and Crystallines.
Status effects
Static

Up to 5 stacks of Cyber charge; at 5 stacks they clear in exchange for one burst of massive Cyber damage.

Lure

Enemies who are lured will walk towards your voidling for the duration.

Abilities

Primary
Dripping Swirl

Spin and slash enemies, releasing elemental projectiles.

Cyber
Status effects
Static

Up to 5 stacks of Cyber charge; at 5 stacks they clear in exchange for one burst of massive Cyber damage.

Lure

Enemies who are lured will walk towards your voidling for the duration.

Secondary
Burning Barf

Spawn projectiles applying 5 stacks and extend Lunging Bite width.

Cyber
Status effects
Static

Up to 5 stacks of Cyber charge; at 5 stacks they clear in exchange for one burst of massive Cyber damage.

Lure

Enemies who are lured will walk towards your voidling for the duration.

Perks

Acid Drip
Packuran

Static Discharge releases acid damage-over-time puddles that apply Poison to enemies.

Impending Doom
Morfang

Prevent death for a short duration. To fully prevent dying, kill an enemy while this ability is active.

Negative Blast
Nimiod

Pull and damage nearby enemies on Static Discharge.

Catalyzers (ordered)

1Strong
Status Multiplier

+2.0 Status Effect Damage Multiplier

2Strong
Armor

+60 Armor

3Corrupted
Armored Core

+150% Armor, -50% Health

4Strong
Reinforced Vitality

+30 Armor, +400 Health

5Strong
Max Health

+800 Health

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