Build dossier
Dazzling Kwipeck
The theory
This build makes use of sap cannon applying slow regardless of element in conjunction with Immobilized to stunlock enemies into next week. This surprisingly works on literally everything even elite bosses, even if you can't stun em during their between armor phases. Agility is maxed as well as some catalyzers going towards fire rate to make sure stunning is as quick as possible. Triple dose is just kinda there tbh, I don't use the secondary very much lmao.
Besides that this build is pretty standard I think, making use of Vampiric and Impending Doom as well as Armored Core and Max Health to stay alive.
I 100% could have gone further I just kinda got annihilated by really unfortunate elite combos spawning out of that Tumorous Titan at the end, I'll probably revisit this in the future to do just that.
(Also I had to use the bathroom mid run which is why I afk in the verification video for a bit lmao)
Modules
Abilities
Status effects
Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.
Floated enemies hover in the air for a few seconds before falling back down.
Dash and slash, executing low-health enemies.
A quick dash for evading incoming attacks.
Unleash a downpour of projectiles from the sky exploding and damaging enemies on impact.
Shoot highly-accurate, low fire rate projectiles that apply an Elemental Status stack on hit.
Status effects
Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.
Floated enemies hover in the air for a few seconds before falling back down.
Shoot 3 projectiles in quick succession, each leaving a toxic puddle on hit that periodically apply Elemental Status.
Status effects
Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.
Floated enemies hover in the air for a few seconds before falling back down.
Comments
3 comments