Ur-Sek

Build dossier

gladiater

Plasma·Ur-Sek
New
Attack DMGTank
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01

The theory

still theoratical, and I just felt like it, I decided to make a gladiater,
I took ursek for the tank and damage, gave it more attack power , vitality and some agility.
I decided to use the status effect applying primary with a life drain secondary, and for the mutated perks, I got orbital field to damage and apply disintigration to enemies close to you, feasting to heal from the disintigration applied by the primary and orbital field, and fractured shell to deal damage when you get damaged, you could switch around the last perk if some perks might work better.
now with catalyzers adding more damage, boost to status effects, a bulk boost and speed boost, not sure what could be the optimal playstyle for it since I can't test it but if you want to try it, you could comment how you used it or if you modified it, tbh, theres probably someone out there who atleast made something similair but idk, just decided to make this.

02

Modules

MA
Mandibles
Primal Mandibles
+1 Agility
BA
Back
Spiked Back
+1 Strength
AR
Arms
Callused Arms
+1 Vitality
MI
Miscellaneous
Infested Paws
+1 Vitality
03

Abilities

Main ElementPlasmaEffective against all factions.
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Signature kitfixed, inherits the main element
Tertiary
Roar - Screech

Ur roars, emitting a cone-shaped sound wave that applies Damage Reduction. Sek screeches and applies Armor Reduction in a wide area.

Defensive
Blind Charge

Ur and Sek rush down the field with a defensive barrier that stops incoming projectiles.

Ultimate
Ur - Sek Swap

Toggle between controlling Ur and Sek, each with a different ability set. First, Ur lunges, deals damage and applies Stun to nearby enemies. Then, Sek takes over, lunges and unleashes a swarm of locusts that damages nearby enemies, then Ur takes over.

Primary
Thunder Bash and Slash

Chain electricity to nearby enemies and apply Elemental Status.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Secondary
Bile Up - Vampiric Swarm

Sek unleashes 10 hivelings that life-leech enemies.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

04

Perks

Feasting
Packuran

Heal for 100% of Disintegration damage.

Fractured Shell
Kerapin

Spawn damage-dealing shrapnel projectiles when taking damage.

Orbital Field
Morfang

Gain 2 orbital black holes that damage and apply Disintegration to enemies as they pass through them.

05

Catalyzers · ordered

1 Corrupted True Neutral +400% Attack Power, -100% Elemental Damage Bonus
2 Corrupted Massive Effect +250% Status Effect Damage Multiplier, -69% Attack Power
3 Strong Attack Power +12 Attack Power
4 Strong Reinforced Vitality +30 Armor, +400 Health
5 Strong Endurance Runner +3.00m/s Speed, +275 Stamina
06

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