Ur-Sek

High abyss damage ur-sek

Plasma
New
Attack DMGTank

Ur-Sek by @Pacchiotti · 1 days ago · 76127

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Description

Keep mind i havent tried it far yet. But i can see it being able of going as far as you want.

If you want to do a lot of damage even against the shield modifier enemies. This build can do just that.

The disintigration on each hit + volatile ember activating each hit + aftershock activating each melee attack makes you go up to 4 damage each hit. And with all enhancements, you can get speed and armor buffs from the ultimate.

How to use: try and stack up your armor and speed first by spamming the ultimate while keeping distance from the boss. If you have enough boosts (around 8 armor) you can go in and either use ur for its bleed and extra heal if you want to play more defensive, or go all in with sek which has an insane hit rate, so when all those hits deal 4 damage into the shields, it can make quick work of the bosses. So its best to try and use sel when you feel safe to do so, and ur if things get tricky. Keep in mind sek is also the only one who can afflict burn for volatile ember at the start, so try and always attack the enemy with both ur and sek to keep the burn applied as volatile ember afflicts it again itself when you hit the enemy.

Attributes

NatureRuggedExceptionalBoosts Vitality+Recuperation
Strength20
Essence20
Vitality26
Recuperation26
Agility22

Base · Modules · Nature

Modules (4 slots)

Mandibles
Bloated Mandibles+1 Recuperation
Back
Winged+1 Agility
Arms
Stinger Arms+1 Agility
Miscellaneous
Infested Paws+1 Vitality

Main Element

PlasmaEffective against all factions.
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Abilities

Primary
Thunder Bash and Slash

Chain electricity to nearby enemies and apply Elemental Status.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Secondary
Bile Up - Poisonous Infestation

Sek unleashes 24 hivelings that apply Elemental Status.

Pyro
Status effects
Burn

Up to 5 stacks of Pyro damage over time — high damage that expires quickly.

Fear

Feared enemies run away from your voidling for the duration.

Perks

Aftershock
Gilick

Create a damaging cone-shaped aftershock when dealing melee damage.

Sweaty
Gilick

Quickly regenerates health and stamina based on amount of health lost.

Volatile Ember
Morfang

After hitting an enemy with 5 Burn stacks, burning embers shoot out of the affected enemy, damaging and applying Burn on hit.

Catalyzers (ordered)

1Strong
Fire Rate

+0.7 Fire Rate Multiplier

2Corrupted
Lumbering Vitality

+100% Health, -25% Speed

3Strong
Fast Metabolism

+3.00m/s Speed, +0.35 Fire Rate Multiplier

4Strong
Ultimate Fill

+40% Ultimate Fill Rate

5Corrupted
Ultimatum

+100% Ultimate Fill Rate, -50% Health

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