JAWS

JAWS

Plasma·Wrangler·Abyss LVL 109
New
Attack DMGTank

Morfang by @ChampionKG · 2h ago · 76319

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Description

Swim in earth and then Jaw your unsuspecting enemies.

  1. Fatal wound - current meta pretty much kill anythingh quickly below 50% HP bosses included
  1. Soul Crushing - tiny heal but we take this for DMG buff stacks, this build can actually swap this for somethingh else, however this is the one i used for 109 abyss level run.(i could continie but im still unlocking catalysts)

3 Windburn - not so secret sauce of this build, key element aswell, this while tunneling (burrow), gives us both direct damage and stacks of burn/frost debuff, (frost stun very often) just while we moving around underground(We create wind like waves on ground surface making it look like shark fin poking out of water), but thats not all, windburn mutation seams to be based on speed so while we use feeding frenzy the dash seam to greatly boost damage of mutation, thus making FF a mini nuke skill.

In short we tunnel around and use feeding frenzy to apply bleed/finish off enemies and deal considerable damage, due to additional damage source from windburn, while also healing up. and than burrow again and repeat. Fun little land shark roleplay build. essential mutations are winburn and Fatal wound, third mutatin is rather interchengable depending on what you would like, like healing or some damage/armor buff boost since we deal frost/burn/bleed this opens up options for both buffs and heals.

Attributes

NatureAthleticExceptionalBoosts Strength+Agility
Strength27
Essence20
Vitality20
Recuperation21
Agility26

Base · Modules · Nature

Modules (4 slots)

Head
Angler Jaw+1 Strength
Fins
Endothermic Central Fin+1 Recuperation
Claws
Calcified Forearms+1 Strength
Mutated
Finned Flank+1 Agility

Main Element

PlasmaEffective against all factions.
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Abilities

Primary
Gushing Blow

Charge and slash; hold to apply Bleed and increase damage.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Secondary
Feeding Frenzy

Lunge, life-drain, and apply Bleed on each target hit.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Perks

Fatal Wound
Morfang

Execute enemies with Bleed below 50% health.

Soul-crushing
Gwigoon

Gain 1 Damage stack and heal a small amount when destroying souls released by enemies.

Windburn
Anami

Spawn windburn projectiles while moving that apply Burn and Frostbite to enemies hit.

Catalyzers (ordered)

1Strong
Speed

+6.00m/s Speed

2Strong
Max Health

+800 Health

3Strong
Armor

+60 Armor

4Corrupted
Armored Core

+150% Armor, -50% Health

5Strong
Energy Overflow

+10% Cooldown Reduction, +20% Speed

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