Nimiro: Nimiods Die Thrice

Nimiro: Nimiods Die Thrice

Plasma·Wrangler·Abyss LVL 449
New
Attack DMGElemental DMGTank

Nimiod by @Mystic · 2h ago · edited 2h ago · 77130

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Description

"Hesitation is defeat"

A very off-meta build named after Sekiro: Shadows Die Twice.

I really wanted to try stacking all the revives in the game in order to cycle through them and avoid healing. Overall I'd say it worked to great success. I would caution to those who want to run this build there is much room for improvement in every regard, but also sometimes when undead procs it locks you out of all actions for way too long and leaves you open to be killed repeatedly.

I'm not sure how proc order is handled, but how I have it set up it procs Molt>Impending>Undead 95% of the time.

I will definitely be trying to edit the splice order to see how that affects it, but this current order isn't bad at all. Whilst you do receive the armor down from molt, molt is very quick to come off cooldown whilst impending doom can proc multiple times back to back sometimes.

I might upload an edited video later, but for now you get the whole run.

This might not get certified (Which is completely understandable) because the video was an afterthought. I wasn't sure if I wanted to farm or go deep as possible. I honestly forgot I was recording most of the time as I paused frequently barely paid attention to the game at others.

Attributes

NatureFerociousExceptionalBoosts Strength+Essence
Strength25
Essence26
Vitality20
Recuperation20
Agility23

Base · Modules · Nature

Modules (4 slots)

Head
Aerodynamic Cap+1 Agility
Mouth
Holed Mouth+1 Agility
Tentacles
Swift Tentacles+1 Agility
Posterior
Posterior Lappets+1 Essence

Main Element

PlasmaEffective against all factions.
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Abilities

Primary
Current Chain

Send a spark of electricity that chains towards the 3 closest enemies.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Secondary
Subzero Node

Deploy a node that grants increased Speed, Critical Chance and Fire Rate.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Perks

Impending Doom
Morfang

Prevent death for a short duration. To fully prevent dying, kill an enemy while this ability is active.

Molting
Ur-Sek

Molt on death, leaving behind a hollow husk and healing half of your health. While the ability is on cooldown your character has 5 Armor Reduction stacks.

Undead
Gwigoon

Revive on death. 60 seconds cooldown.

Catalyzers (ordered)

1Strong
Fire Rate

+0.7 Fire Rate Multiplier

2Strong
Constant Barrage

-0.3s Reload Duration, +0.35 Fire Rate Multiplier

3Strong
Attack Power

+12 Attack Power

4Strong
Armor

+60 Armor

5Corrupted
Lumbering Vitality

+100% Health, -25% Speed

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