One Shot Abyss Cleaner

One Shot Abyss Cleaner

Plasma·Wrangler·Abyss LVL 248
Abyss #2Trending #6New
Attack DMGTank

Ur-Sek by @Torgido · 1 days ago · edited 4h ago · 76319

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Description

With the help of Symbiotes passive, life leech from secondary and armor coming from modules, perks and catalyzer, its very hard to kill this guy, something needs to one shot you

Always use your tertiary ability since its important for both tanking and killing
Ur's roar gives Damage Reduction meanwhile Sek's roar gives armor reduction (enemy will take increased damage even if they dont have armor)

How to one shot bosses: Switch to Sek, use tertiary on boss to apply armor reduction, switch to Ur and hold Primary, then hope for crit chance to occur
When you come to a point that you cant one shot them anymore, Just dont switch to Ur and slice them with Sek (at level 200, I was able to kill the bosses in less than 5 min)

Note: Be careful with the small lesion monster that duplicates when it dies. Sometimes they deal absurd amount of burst damage so just be ready to use your heal from T while killing them just in case, and the ancient vanguards
Edit 1: Ur-sek in last two pictures looks different because thats a different run and I decided change my colors and two of the modules, I wont edit the listed modules here because they are more guaranteed to survive than the one im using.
Edit 2: I died at 248 because of my own foolishness

Attributes

NatureAthleticExceptionalBoosts Strength+Agility
Strength25
Essence20
Vitality24
Recuperation20
Agility25

Base · Modules · Nature

Modules (4 slots)

Mandibles
Reinforced Mandibles+1 Vitality
Back
Shelled Back+1 Vitality
Arms
Callused Arms+1 Vitality
Miscellaneous
Infested Paws+1 Vitality

Main Element

PlasmaEffective against all factions.
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Abilities

Primary
Thunder Bash and Slash

Chain electricity to nearby enemies and apply Elemental Status.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Secondary
Bile Up - Vampiric Swarm

Sek unleashes 10 hivelings that life-leech enemies.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Perks

Fatal Wound
Morfang

Execute enemies with Bleed below 50% health.

Flickering
Packuran

Periodically switch stance between Speed but Armor Reduction and Armor but Slow.

Proximity Shell
Kerapin

Gain up to 3 Armor stacks based on the amount of enemies in proximity.

Catalyzers (ordered)

1Corrupted
True Neutral

+400% Attack Power, -100% Elemental Damage Bonus

2Corrupted
Slow And Steady

+100% Attack Power, -40% Fire Rate Multiplier

3Corrupted
Blunt Force

-50% Critical Chance, +150% Critical Damage

4Corrupted
Armored Core

+150% Armor, -50% Health

5Strong
Max Health

+800 Health

Comments 1 comment

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@Beary New · 18h ago
I honestly think we need video required and manual verification for high abyss claims on wrangler, man. It's way too easy to fake this by playing collector all the way up then switch it to wrangler and screenshot you at a high level. There's no video here at the moment and no screenshot of difficulty either. Video is important to prove the build not only survives boss fights but the actual floors between on Wrangler difficulty. Can you put a video?