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Son Goku V2
The theory
Updated for the new game version: 76956. which made Abyss much easier... could've gone farther but my game crashed. They fixed the drops performance issue but now the general performance is suffering.
You are now going Plasma/Neutral/Plasma to make use of both triggering disintegration and bleed.
The primary ability is Bouncing Spark now. You will use this to attack mostly safely and for spreading bleed for insane healing. A huge benefit of this skill is it does NOT slow down when you hit things because well, it's a ranged skill.
The secondary ability: Is now Gargantuan Landing to provide an insane amount of tankiness if you stay with all 3.
With the two together you are basically like a little mobile artillery. Your aerial pull is a hard hitting attack if you make sure to hit with all 3 minions.
For mutated perks, you want transfusion, decaying matter, and fatal wound. It is extremely important to spread and keep up bleed as much as possible to keep healing yourself. Then also stay with your minions as much as possible for that massive tankiness. Between places you will be losing health so make sure to chain dodges for invulnerability or keep healing pick ups or packs in mind.
This is a highly engaged, speed and dodging/invulnerability spam build with that also has a ton of tankiness if you stay with your minions, but it is also extremely fast and can fly better than ever. Gwigoon also has dodging with iframes. The agility threshold also allows you to fly over stages and skip a lot of Point A to Point B abyss levels.
The main damage loop is simple.
Summon minions then pelt everything with your primary to spread bleed. Spam the heck out of Aerial Pull because it can hit quite hard. You aren't doing the highest damage numbers but you are attacking extremely fast and spamming skills on extremely low cooldown.
How to Fly:
Flying is simple.
Double jump, use Aerial Pull upward, then hold primary attack while moving forward.
Use Aerial Pull again to gain altitude, and repeat.
That is the key to making Gwigoon literally fly over the map.
Modules
Abilities
Status effects
Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.
Floated enemies hover in the air for a few seconds before falling back down.
Shoot a projectile that damages enemies and stops on impact. Use the ability again to quickly teleport to the projectile's location.
Scatter your minions while you avoid incoming damage with an evasive cartwheel that grants Invulnerable.
Unleash a chaotic swarm of high-damage, self-destructing explosive minions.
Shoot a bouncing arc projectile that seeks targets and applies Elemental Status.
Status effects
Up to 5 stacks of Neutral damage over time, with the fastest damage tick rate.
Spawn 1 gargantuan minion that ground-slams and grants Armor in range.
Status effects
Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.
Floated enemies hover in the air for a few seconds before falling back down.
But is there a reason you don't use any corrupted catalyzers? You could probably push further.