Spiner
MO

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Build dossier

Spiner

Plasma·Morfang
Attack DMGCrowd Control
100 Abyss levelCollector difficulty
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01

The theory

Let it Rip 'n' Crit!

02

Modules

HE
Head
Scavenger's Proboscis
+1 Agility
FI
Fins
Coxal Paddle Tail
+1 Agility
CL
Claws
Swift Hooks
+1 Agility
MU
Mutated
Finned Flank
+1 Agility
03

Abilities

Main ElementPlasmaEffective against all factions.
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Signature kitfixed, inherits the main element
Tertiary
Whack-a-Mole

Uppercut and apply Float when the ability is empowered.

Defensive
Burrow

Burrow underground, evading enemy projectiles and melee attacks.

Ultimate
Trench Warfare

Burrow underground and place a trail of explosive mines, each detonating into a swarm of damage-dealing shrapnel.

Primary
Orbit Strike

Swipe all around yourself, damaging and applying elemental stacks.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Secondary
Feeding Frenzy

Lunge, life-drain, and apply Bleed on each target hit.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

04

Perks

Cursed Pact
Morfang

Triple damage dealt to enemies but double your damage taken.

Feasting
Packuran

Heal for 100% of Disintegration damage.

Transfusion
Morfang

Heal for 25% of damage dealt to enemies affected by Bleed.

05

Catalyzers · ordered

1 Strong Critical Eye +10% Critical Chance, +20% Critical Damage
2 Strong Fire Rate +0.7 Fire Rate Multiplier
3 Strong Attack Power +12 Attack Power
4 Strong Crit Chance +20% Critical Chance
5 Strong Constant Barrage -0.3s Reload Duration, +0.35 Fire Rate Multiplier
06

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