Storm Bringer
NI

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Build dossier

Storm Bringer

Plasma·Nimiod
Certified
Tank
353 Abyss levelWrangler difficulty
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01

The theory

First time build, my idea behind it was with the current meta I wanted to do as many hits as possible and build out tankiness with Catalyzers , i hate being slow so i went a little speed as well, can easily switch it out with something else if you please.(UPDATE- i switched out the speed for a bit more tankiness and moved around the catalyzers to work better.)

Build focusses on apply disintegration overflow procs and building attack speed with subzero nodes. Something that helped me push far in abyss with later bosses was building up your passive flying stacks and slamming on top of the boss for the extra hits from the DOT enhancement in nimiods tree, started to see it added a good chunk of damage numbers and bosses melted faster. All in all a very fun build, screen clears pretty quick with the spreading of executing marks. The mark storms also add lots of numbers onto the bosses.

Vampiric was taken for abyss, you can supplement it for any other kinda healing you like if you dont like vampiric for the base story.

Sad it ended due to a hardware issue, but got to 290! New updated version is a lot tankier. Would love to see what floors people get to if they try this out!

02

Modules

HE
Head
Aerodynamic Cap
+1 Agility
MO
Mouth
Holed Mouth
+1 Agility
TE
Tentacles
Chunky Tentacles
+1 Vitality
PO
Posterior
Larva Bottom
+1 Strength
03

Abilities

Main ElementPlasmaEffective against all factions.
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Signature kitfixed, inherits the main element
Tertiary
Drop-Down Offensive Strike

Slam into the ground, damaging nearby enemies. The slam size and damage scales with the number of charges.

Defensive
Blink Protocol

Blink a short distance, becoming Invulnerable and Invisible while teleporting.

Ultimate
Instant Diffusion

Swiftly swarm the field with 6 network nodes.

Primary
Current Chain

Send a spark of electricity that chains towards the 3 closest enemies.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Secondary
Subzero Node

Deploy a node that grants increased Speed, Critical Chance and Fire Rate.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

04

Perks

Exorcism
Morfang

Execute enemies on Hit Mark trigger. Killing an enemy applies Hit Mark to a distant enemy.

Mark of the Storm
Kerapin

On Hit Mark trigger, summon a damage-over-time typhoon. Enemies within range periodically take Hit Mark.

Vampiric
Gwigoon

Heal whenever you deal damage but Burn while exposed to the sun.

05

Catalyzers · ordered

1 Corrupted Armored Core +150% Armor, -50% Health
2 Strong Fire Rate +0.7 Fire Rate Multiplier
3 Strong Max Health +800 Health
4 Strong Reinforced Vitality +30 Armor, +400 Health
5 Corrupted Lumbering Vitality +100% Health, -25% Speed
06

Comments

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