Tears Of Death

Build dossier

Tears Of Death

Plasma·Morfang
Attack DMG
320 Abyss levelWrangler difficulty
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01

The theory

The way it works is you burrow alot underground, then you only go up when you deal damage, you usually start with a secondary charge to apply bleed on the enemies and then you spam left click like ur life depends on it - because it kinda does...

past lvl 250 id say try to avoid picking the lesion spawns because they tend to duplicate till the whole battle field is full of them with healing bubbles and shield bubbles and i would of gone further than 320 if those lesion spawns didnt crash my game.

Enjoy the build!

02

Modules

HE
Head
Shark Tooth
+1 Strength
FI
Fins
Endoskeletal Growths
+1 Vitality
CL
Claws
Chunky Grapplers
+1 Vitality
MU
Mutated
Exoskeleton
+1 Vitality
03

Abilities

Main ElementPlasmaEffective against all factions.
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Signature kitfixed, inherits the main element
Tertiary
Whack-a-Mole

Uppercut and apply Float when the ability is empowered.

Defensive
Burrow

Burrow underground, evading enemy projectiles and melee attacks.

Ultimate
Trench Warfare

Burrow underground and place a trail of explosive mines, each detonating into a swarm of damage-dealing shrapnel.

Primary
Dripping Swirl

Spin and slash enemies, releasing elemental projectiles.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

Secondary
Feeding Frenzy

Lunge, life-drain, and apply Bleed on each target hit.

Plasma
Status effects
Disintegrate

Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.

Float

Floated enemies hover in the air for a few seconds before falling back down.

04

Perks

Decaying Matter
Gwigoon

Gain Armor, Speed, and Damage but Decay over time. Your height grows/shrinks based on your health.

Dripping
Kerapin

Shoot slime in random directions when using any ability. Slime sticks to enemies, damages, and applies Slow to them.

Transfusion
Morfang

Heal for 25% of damage dealt to enemies affected by Bleed.

05

Catalyzers · ordered

1 Strong Solid Muscles +0 Attack Power, +30 Armor
2 Strong Armor +60 Armor
3 Corrupted Armored Core +150% Armor, -50% Health
4 Strong Max Health +800 Health
5 Corrupted True Neutral +400% Attack Power, -100% Elemental Damage Bonus
06

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