Attributes
Base · Modules · Nature
Modules (4 slots)
Main Element
Abilities
Spin and slash enemies, releasing elemental projectiles.
Status effects
Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.
Floated enemies hover in the air for a few seconds before falling back down.
Charge, lunge, and bite; release elemental projectiles randomly.
Status effects
Up to 5 stacks with no damage over time; every stack beyond 5 triggers a Plasma overflow for massive damage.
Floated enemies hover in the air for a few seconds before falling back down.
Perks
Become an Invulnerable ice block for 3 seconds once health falls below 30%. Once the effect ends, unleash a devastating Frostbite explosion. This ability has a 20 second cooldown.
Shoot slime in random directions when using any ability. Slime sticks to enemies, damages, and applies Slow to them.
Catalyzers (ordered)
+12 Attack Power
+0 Attack Power, +30 Armor
+20% Critical Chance
+60 Armor
+400% Attack Power, -100% Elemental Damage Bonus
No comments yet — be the first to weigh in.