Abilities
Todas as abilities por espécie — Primary, Secondary, Tertiary, Defensive e Ultimate. No Splicing Simulator escolhes livremente o elemento de cada uma entre os 5.
Kit base
fixo — igual em todas as evoluçõesTertiary
Claw and Peck
Dash and slash, executing low-health enemies.
Defensive
Humm It Up
A quick dash for evading incoming attacks.
Ultimate
Let it Rain
Unleash a downpour of projectiles from the sky exploding and damaging enemies on impact.
Primary
6Rapid Fire Faucet
Shoot a continuous stream of ooze that damages enemies on impact.
Explosive Shot
Shoot explosive projectiles at a slow fire rate.
Fire Hose
Shoot chaotic projectiles at a high fire rate and Elemental Status targets on hit.
Blow Gun
Shoot highly-accurate, low fire rate projectiles that apply an Elemental Status stack on hit.
Sap Cannon
Shoot short-range projectiles in burst that apply Slow to enemies on hit.
Slush Gun
Qwebek KwipeckShoot a fast stream of slow-moving projectiles that lose accuracy over time and apply Elemental Status on hit.
Secondary
10Slurp Rocket
Shoot a large projectile that explodes on impact and hurts nearby enemies while leaving a damage-over-time puddle behind.
Blazing Bazooka
Shoot a slow-moving projectile that creates a large explosion on hit and a large magma puddle.
Magma Cannon
Shoot an explosive projectile that creates a long-lasting magma puddle.
Scatter Bomb
Shoot a quick projectile that explodes into multiple blazing embers, applying Elemental Status to your enemies on hit.
Backdraft Bomb
Shoot a projectile that passes through enemies and spawns explosives along its path. After a short period of time, the explosives detonate.
Triple Dose
Shoot 3 projectiles in quick succession, each leaving a toxic puddle on hit that periodically apply Elemental Status.
Gorged Blast
Shoot 5 projectiles in a cone-shaped spread that explode and leave a damage-over-time puddle.
Bubble Bomb
Shoot a projectile that spawns a cloud of Elemental Status bubbles on hit.
Rocket Jump
Shoot a projectile so powerful that it launches you backwards.
Snow Plow
Qwebek KwipeckShoot a fast projectile that creates a brief, high-damage Elemental Status puddle on impact.
Kit base
fixo — igual em todas as evoluçõesTertiary
Slash And Bash
Dash and slash, executing low-health enemies.
Defensive
Counter Blast
Gain Block and spawn a damage-dealing whirlwind. On Block, release a devastating blast.
Ultimate
Blunder Streak
Hurl out a powerful damage-dealing wave of projectiles and create a damage-over-time blast zone on the ground that quickly shreds through enemies.
Primary
7Buck Bark
Shoot a spreading blast of projectiles that damages enemies on impact.
Fissure Bark
Shoot 3 long-range projectiles that shatter on impact.
Nova Blast
Shoot one large slow projectile with damage-over-time and elemental status.
Bog Shot
Shoot 20 lobbed projectiles in a wide area.
Snow Canon
Shoot 15 lobbed, low-spread snow projectiles.
Thorn Blast
Telluric GilickShoot 7 thorn projectiles with 50% elemental status chance.
Seekers Burst
Andromeda GilickShoot 3 homing projectiles with 50% elemental status chance.
Secondary
11Kinetic Drop
Leap and smash into the ground, creating a shockwave.
SandStorm Dash
Leap, slam, and create a sandstorm that stops projectiles.
Fire Hoop
Leap through a fire hoop, refreshing ability stacks.
Scorching Flight
Leap a long distance, creating an elemental status trail.
Burnout Crunch
Leap and smash, consuming elemental status for explosions.
Cannon Ball
Leap, slam, and create 3 damage-dealing water ripples.
Skip Stone
Leap, slam, and release a skipping stone.
Glacier Strike
Leap, slam, and create 5 destroyable glaciers.
Blizzard Leap
Leap, slam, and release a powerful storm.
Poisonous Crater
Telluric GilickLeap, slam, and create a crater with elemental status.
Rebound Slam
Andromeda GilickLeap, slam, and make enemies Float.
Kit base
fixo — igual em todas as evoluçõesTertiary
Fist Fury
A strong melee attack that damages enemies.
Defensive
Stand Your Ground
Spawn a protective force field that stops incoming projectiles.
Ultimate
Shellsplosion
Rush forward, gaining increasing momentum and exploding into a devastating blast that tosses damage-dealing explosive charges in all directions.
Primary
6Burst Barf
Shoot 3 projectiles in quick succession.
Bola Blast
Shoot a burst of 2 projectiles that knock back enemies on hit.
Mud Shot
Shoot a burst of 4 projectiles that stick to the target and explode.
Flowing Stream
Shoot a burst of 6 high-damaging projectiles in quick succession.
Snow Sling
Shoot a burst of 3 projectiles that stick to a target and explode.
Mayhem Discharge
Charcoal KerapinShoot a burst of 5 unpredictable high-damage projectiles.
Secondary
10Explosive Fling
Toss an explosive that damages enemies after a short delay.
Healing Bloom
Toss a seed that blooms into a flower that both heals and damages.
Mush Field
Toss spores that sprout a field which explodes with status stacks.
Shard Blast
Plant a spike that triggers a directional explosion on enemy contact.
Sludge Fling
Toss an explosive that sticks to targets with bonus damage.
Prospecting Quake
Toss an explosive spawning a destructible pillar that provides armor.
Siphon Drain
Toss an explosive that siphons and pulls enemies in.
Slushy Feets
Toss an explosive leaving a damage-over-time puddle behind.
Frozen Shell
Toss an explosive granting armor stacks to allies.
Eruption Sequence
Charcoal KerapinToss an explosive that detonates on impact with a charge system.
Kit base
fixo — igual em todas as evoluçõesTertiary
Aerial Pull
Shoot a projectile that damages enemies and stops on impact. Use the ability again to quickly teleport to the projectile's location.
Defensive
Evasive Acrobatics
Scatter your minions while you avoid incoming damage with an evasive cartwheel that grants Invulnerable.
Ultimate
Tumbling Frenzy
Unleash a chaotic swarm of high-damage, self-destructing explosive minions.
Primary
6Bouncing Blast Routine
Base offensive attack granting minion charges.
Recovery Vault
Heal self and minions while damaging enemies.
Charging Breath
Release a blast and gain 3 minion charges when it hits an enemy.
Homing Combination
Release a blast that shoots homing projectiles at nearby enemies.
Deadly Hula Hoop
Create a damaging, shrinking hula hoop around your character.
Bouncing Spark
Arching GwigoonShoot a bouncing arc projectile that seeks targets and applies Elemental Status.
Secondary
10Goon Squad Roll
Base minion-summoning ability.
Sideline Scouts
Spawn up to 3 scout minions that follow you and shoot projectiles.
Helpful Spotters
Spawn up to 5 spotter minions that heal you when no enemies are in range.
Funky Flippers
Spawn up to 5 funky minions that damage enemies near their stench.
Death Divers
Spawn up to 7 diving minions that leap at enemies and explode on hit.
Graceful Echoes
Spawn a single echo minion; refreshes charges on expiration.
Prowler's Leap
Spawn up to 5 prowler minions that leap at enemies and slash them down.
Gargantuan Landing
Spawn 1 gargantuan minion that ground-slams and grants Armor in range.
Last Breath Launch
Minions drain souls; on expiration, send souls at enemies.
Arching Vault
Arching GwigoonSpawn 1 arc minion that shoots seeking arc projectiles and applies Elemental Status.
Kit base
fixo — igual em todas as evoluçõesTertiary
Tail Whip
A swift melee attack that damages nearby enemies and finishes in a tail spin.
Defensive
Bunny Hop
A quick hop that passes through enemies.
Ultimate
Crystal Spires
Summon 3 crystal spires that periodically shoot obliterating shards at enemies.
Primary
6Homing Gaze
Base homing projectile attack.
Freezing Shards
Homing projectiles with a freeze chance.
Shooting Stars
Shoot slow-moving homing explosive stars that burst.
Bouncing Shock
Shoot homing electric sparks that chain to up to 5 targets.
Shattering Gems
Shoot 5 homing gems towards the aimed target.
Psionic Bubbles
Transcendent AnamiShoot homing, slow-moving, low-damage bubbles.
Secondary
10Return Orb
Base returning projectile.
Slashing Sweep
A shard passes through enemies and returns, spawning secondary shards.
Stunning Apex
A freezing orb that explodes at its apex and returns.
Retrieve Blast
A melting orb that leaves explosive charges on its path.
Diffusing Core
A storm core that passes through enemies dealing zone damage.
Striking Gem
A crystal passes through enemies and summons thunder strikes on impact.
Chain Storm
A cloud passes through enemies and summons electric arcs on impact.
Stunning Star
A gem star applies Stun and refreshes the secondary ability on return.
Linked Generator
A generator connected to your character with a damage-dealing beam.
Psionic Beams
Transcendent AnamiA gem that unleashes vertical beams dealing damage over time.
Kit base
fixo — igual em todas as evoluçõesTertiary
Roar - Screech
Ur roars, emitting a cone-shaped sound wave that applies Damage Reduction. Sek screeches and applies Armor Reduction in a wide area.
Defensive
Blind Charge
Ur and Sek rush down the field with a defensive barrier that stops incoming projectiles.
Ultimate
Ur - Sek Swap
Toggle between controlling Ur and Sek, each with a different ability set. First, Ur lunges, deals damage and applies Stun to nearby enemies. Then, Sek takes over, lunges and unleashes a swarm of locusts that damages nearby enemies, then Ur takes over.
Primary
6Bash - Slash
Starting form-switching melee attack.
Concussive Blow - Slash
Ur's bashes apply Stun to enemies.
Bash - Splash Claw
Sek's slashes splash onto nearby enemies.
Guarded Swing - Slash
Ur's bashes gain Block during anticipation.
Bash - Parasitic Strike
Sek's slashes self-inflict damage but deal drastically more.
Thunder Bash and Slash
Galvanic Ur-SekChain electricity to nearby enemies and apply Elemental Status.
Secondary
10Bile Up - Swarm Out
Starting ranged swarm/puddle ability.
Death from Below - Swarm Out
Ur's puddles execute low-health enemies and deal damage over time.
Bile Up - Paralyzing Stings
Sek unleashes 15 hivelings that apply Sleep to enemies.
Sap Trap - Swarm Out
Ur's puddles apply Slow and damage enemies over time.
Bile Up - Poisonous Infestation
Sek unleashes 24 hivelings that apply Elemental Status.
Dissolving Bile - Swarm Out
Ur's puddles apply Elemental Status and damage over time.
Bile Up - Vampiric Swarm
Sek unleashes 10 hivelings that life-leech enemies.
Levitating Pits - Swarm Out
Ur's puddles apply Float and damage enemies over time.
Bile Up - Devouring Hive
Sek unleashes 5 hivelings that apply Elemental Status.
Bile Up - Electric Hive
Galvanic Ur-SekSek unleashes 1 hiveling that creates an Elemental Status field.
Kit base
fixo — igual em todas as evoluçõesTertiary
Drop-Down Offensive Strike
Slam into the ground, damaging nearby enemies. The slam size and damage scales with the number of charges.
Defensive
Blink Protocol
Blink a short distance, becoming Invulnerable and Invisible while teleporting.
Ultimate
Instant Diffusion
Swiftly swarm the field with 6 network nodes.
Primary
6Proximity Spark
Send a damage-dealing spark at the closest enemy within a radius.
Agro Spore
Release a swarm of spores that assault the closest enemy.
Spore Breeze
Release a cloud of spores that chases a random enemy.
Current Chain
Send a spark of electricity that chains towards the 3 closest enemies.
Lightning Strike
Strike up to 5 targets in range with an explosive lightning strike.
Plasma Lamp
Argon NimiodLink to up to 8 targets and deal damage over time.
Secondary
10Network Extender
Deploy a network node that connects to your character when in range.
Moldy Crust
Deploy a node that can be absorbed using the tertiary ability.
Mossy Node
Deploy a node with a damage-over-time moss patch under it.
Node Cluster
Deploy a node that splits into 3 smaller nodes.
Spore Diffuser
Deploy a node that releases falling spores periodically.
Subzero Node
Deploy a node that grants increased Speed, Critical Chance and Fire Rate.
Coiled Node
Deploy a node that charges up a damage-dealing field when in range.
Lightning Rod
Deploy a node that strikes up to 10 nearby enemies.
Instant Discharge
Deploy a node that explodes and pushes back enemies on spawn.
Low Gravity Node
Argon NimiodDeploy a node that periodically makes a nearby enemy Float.
Kit base
fixo — igual em todas as evoluçõesTertiary
Gem Strike
A swift melee attack that damages nearby enemies.
Defensive
Concussive Slam
A short dash that stuns nearby enemies.
Ultimate
Void Maw
Invoke a wormhole that sucks in nearby enemies and collapses into a blast of damage.
Primary
8Laser Fan
Shoot a fan of lasers that damages enemies on impact.
Razor Flux
Shoot two gems connected by a laser that pushes and damages.
Piercing Ray
Shoot a large slow continuous beam that passes through enemies.
Voltaic Wave
Shoot a wave that damages, pushes back, and applies status.
Convergent Rays
Shoot two high-rate-of-fire beams with armor reduction.
Photon Detonation
Hellfire PackuranShoot a fan of explosive photons that detonate after a delay.
Freeze Ray
Heavenly PackuranShoot a single high-fire-rate beam applying elemental status.
Cursed Ground
Locust PackuranCurse the ground and shred through enemy resistances.
Secondary
12Focused Charge
Charge a dash attack that damages and knocks back enemies.
Sniper Shot
Charge a beam attack applying Hit Mark with increased damage.
Dusty Sweep
Charge a dash that grows wider with charge and applies Sleep.
Blocking Charge
Charge a dash granting Armor per enemy, with Block while charging.
Assassin Strike
Charge a beam with increased single-target damage, granting Invisible.
Nightlight Lure
Charge a beam applying Lure to nearby enemies while charging.
Electro Magnetic Rush
Charge a dash pulling enemies with a lingering electromagnetic field.
Energy Cycle
Charge a beam dealing more damage at lower stamina, and gain stamina.
Oversurge
A quick dash applying status; a full charge refreshes the cooldown.
Demonic Dash
Hellfire PackuranCharge a dash applying Fear, leaving a trail with elemental status.
Celestial Frost
Heavenly PackuranSlowly charge a long dash that grows wider, applying Movement Status.
Locust Rush
Locust PackuranSlowly charge a dash applying Infested; a full charge refreshes it.
Kit base
fixo — igual em todas as evoluçõesTertiary
Whack-a-Mole
Uppercut and apply Float when the ability is empowered.
Defensive
Burrow
Burrow underground, evading enemy projectiles and melee attacks.
Ultimate
Trench Warfare
Burrow underground and place a trail of explosive mines, each detonating into a swarm of damage-dealing shrapnel.
Primary
6Claw Fury
Baseline melee assault.
Scorching Wound
Slash repeatedly, with each attack increasing the number of slashes.
Gushing Blow
Charge and slash; hold to apply Bleed and increase damage.
Orbit Strike
Swipe all around yourself, damaging and applying elemental stacks.
Vicious Bite
Bite enemies in a devastating combo; on the last hit, turn Invisible.
Dripping Swirl
Chthonian MorfangSpin and slash enemies, releasing elemental projectiles.
Secondary
10Lunging Bite
Base dash-and-attack maneuver.
Munching Spree
Lunge and bite each target 5 times, applying 1 elemental stack.
Rabid Chomper
Lunge and bite, applying 3 stacks; has 3 additional charges.
Feeding Frenzy
Lunge, life-drain, and apply Bleed on each target hit.
Burning Barf
Spawn projectiles applying 5 stacks and extend Lunging Bite width.
Shredding Blitz
Lunge through 3 enemies to reset the ability stack.
Tearing Lunge
Lunge and unleash a traveling black hole applying elemental status.
Predator Pounce
Lunge and bite, then turn Invisible and gain Critical Chance.
Patient Snapper
Charge, lunge, and bite for damage increasing with input duration.
Drooly Bite
Chthonian MorfangCharge, lunge, and bite; release elemental projectiles randomly.
Top matches
tendência da comunidadeAs combinações que a comunidade mais usa em conjunto.
Ainda sem builds suficientes — sê o primeiro a definir o meta.